#include <CustomSoundFile.h>
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| SoundFile () |
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| SoundFile (const QString &name, int mainVolumeBase100=100, int vacVolumeBase100=100, unsigned long long size=0) |
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| SoundFile (const QString &name, float mainVolume=1.0, float vacVolume=1.0, unsigned long long size=0) |
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| SoundFile (const QString &name, float mainVolume, float vacVolume, LIDL::SFX SFX, unsigned long long size=0) |
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float | getMainVolume () const |
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float | getVacVolume () const |
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bool | IsEqualTo (const LIDL::SoundFile &other) const |
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LIDL::SFX | getSFX () const |
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bool | exists () const |
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unsigned long long | getSize () const |
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◆ SoundFile() [1/4]
LIDL::SoundFile::SoundFile |
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◆ SoundFile() [2/4]
LIDL::SoundFile::SoundFile |
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const QString & |
name, |
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int |
mainVolumeBase100 = 100 , |
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int |
vacVolumeBase100 = 100 , |
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unsigned long long |
size = 0 |
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) |
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◆ SoundFile() [3/4]
LIDL::SoundFile::SoundFile |
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const QString & |
name, |
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float |
mainVolume = 1.0 , |
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float |
vacVolume = 1.0 , |
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unsigned long long |
size = 0 |
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) |
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◆ SoundFile() [4/4]
LIDL::SoundFile::SoundFile |
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const QString & |
name, |
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float |
mainVolume, |
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float |
vacVolume, |
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LIDL::SFX |
SFX, |
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unsigned long long |
size = 0 |
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) |
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◆ exists()
bool LIDL::SoundFile::exists |
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const |
◆ getMainVolume()
float LIDL::SoundFile::getMainVolume |
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const |
◆ getSFX()
◆ getSize()
unsigned long long LIDL::SoundFile::getSize |
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const |
◆ getVacVolume()
float LIDL::SoundFile::getVacVolume |
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const |
◆ IsEqualTo()
◆ operator=()
◆ operator!=
◆ operator==
◆ _mainVolume
float LIDL::SoundFile::_mainVolume |
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private |
◆ _size
unsigned long long LIDL::SoundFile::_size |
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private |
◆ _vacVolume
float LIDL::SoundFile::_vacVolume |
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private |
◆ sfx
The documentation for this class was generated from the following files: